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A*

VR

IEEE Conference on Virtual Reality and 3D User Interfaces
Quick take: Flagship international venue (top 7.5% tier). Highly competitive with premier global impact.
Graphics, VR & GamesHuman-Computer InteractionDBLP ↗ICORE ↗
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2027 Submission Deadline

AoE timezone

Deadline Passed
Paper SubmissionSep 1, 2026, 11:59 AM2026-08-31 23:59 (AOE)
Abstract RegistrationAug 25, 2026, 11:59 AMMandatory prior to paper submission
Conference Dates & LocationFebruary 27 - March 3, 2027Melbourne, Australia

Papers per year

OpenAlex-indexed subset — may undercount

Rank history (CORE → ICORE)

A* Flagship · A Premier · B Established · C Recognized

What this venue publishes

Topic mix over all indexed years — OpenAlex

Topic trend (last 5 years)

Share of indexed papers per year — OpenAlex

Top publishing institutions

By indexed paper count — OpenAlex (multi-affiliation counts once per inst.)
  1. 1The University of Tokyo88 papers
  2. 2Institut national de recherche en sciences et technologies du numérique54 papers
  3. 3Virginia Tech50 papers
  4. 4The University of Osaka50 papers
  5. 5University of Central Florida48 papers
  6. 6Centre National de la Recherche Scientifique48 papers
  7. 7Clemson University44 papers
  8. 8University of Würzburg42 papers
  9. 9University of Southern California40 papers
  10. 10University of North Carolina at Chapel Hill35 papers